All Hearthstone Cards

Card Name Description Mana Rarity Attack Health
Give a player's weapon -1 Durability. 0 Common
Enrage: +2 Attack. 4 COMMON 3 5
Taunt. Deathrattle: Deal 2 damage to ALL characters. 5 Rare 4 4
Battlecry: Give a minion +2 Attack this turn. 1 Common 2 1
Battlecry: Destroy your opponent's weapon. 2 Common 3 2
Whenever another minion takes damage, destroy it. 7 LEGENDARY 4 2
Whenever this minion takes damage, draw a card. 3 Common 1 3
Adds 1 health to a damaged character. Does NOT heal. 0 COMMON
Adds 2 health to a damaged character. Does NOT heal. 0 COMMON
Adds 4 health to a damaged character. Does NOT heal. 0 COMMON
Adds 8 health to a damaged character. Does NOT heal. 0 COMMON
After you summon a minion, give it +1/+1. 3 RARE 2 2
Draw a card. Combo: Draw 2 cards instead. 1 Epic
Play this card to give all minions Charge and Windfury. 0 COMMON
Windfury, Charge, Divine Shield, Taunt 8 Legendary 3 5
At the start of your turn, swap this minion with a random one in your hand. 3 Rare 0 3
Battlecry: Change an enemy minion's Attack to 1. 3 Rare 3 3
Battlecry: Set a hero's remaining Health to 15. 9 Legendary 8 8
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge. 2 RARE 2 3
Discover a minion. Give it +1/+1. 2 COMMON
EPIC 30
Enrage: +3 Attack 2 Common 2 3
3 COMMON 1 5
Put a random minion from each player's hand into the battlefield. 4 Epic
Restore a minion to full Health and give it Taunt. 0 Free
Draw 2 cards. Overload: (2) 2 COMMON
Give a minion "Deathrattle: Resummon this minion." 2 Rare
Battlecry: Return a friendly minion from the battlefield to your hand. 4 Common 5 4
At the start of your turn, put a 10-Cost minion from your deck into your hand. 6 EPIC 4 6
Battlecry: Give adjacent minions Spell Damage +1. 4 Rare 2 5